The Ethical Game: Morality in Postapocalyptic Fictions from Cormac McCarthy to Video Games
David Roman discusses Cormac McCarthy's "The Road," "The Walking Dead," and "DayZ."
"Life doesn't imitate art, it imitates bad television." —Woody Allen
David Roman discusses Cormac McCarthy's "The Road," "The Walking Dead," and "DayZ."
David RomanMay 23, 2015
The story of Henry VIII and Anne Boleyn has been told and retold from hundreds of angles. So why did Hilary Mantel’s version catch fire?
Laurie WinerApr 30, 2015
Masculinity in '30 Rock' and 'Unbreakable Kimmy Schmidt'
Nicholas MirielloApr 18, 2015
Issa Rae’s fictional characters bring real Black women to TV.
Minda HoneyApr 11, 2015
The latest in the "man out of time" storytelling tradition, "Unbreakable Kimmy Schmidt" subverts the form, skewering the absurdity of our era.
Andrew Benedict-NelsonApr 6, 2015
“The ‘golden age’ simply isn’t what it used to be.”
Andrew HeiselMar 22, 2015
VICE’s preoccupation with “immersive” journalism places undue emphasis on vicarious thrills and not enough on reporting.
Franҫois KiperMar 21, 2015
"The Slap" is about people who are so distracted they have very little sense of how to count their blessings.
Laurie WinerMar 19, 2015
“I want to understand: why does abjection signify freedom for white people?"
Kyla Wazana Tompkins, Rebecca WanzoMar 16, 2015
Thirtysomething is the new twentysomething. Soraya Roberts looks at the evolution of quarter-life crisis TV and film, from "The Big Chill" to HBO’s "Togetherness."
Mar 8, 2015
“Steve Brule Special” and “Bagboy”
Gavin TomsonFeb 20, 2015
“Entering the town of Twin Peaks. Five miles south of the Canadian border, 12 miles west of the state line. I have never seen so many trees in my life."
Nathan HuffstutterFeb 6, 2015